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Every day after school, I would play Pac-Man: Adventures in Time. It was one of the first games with fully rendered 3D graphics I had ever seen, and it blew me away as a kid. It was released in the year 2000 and piqued my interest in 3D modeling.

Pac-Man's design has gone through many iterations since his 1980 debut. This year, I modeled the version I grew up with as part of an AnimSchool assignment.